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Elise Norwood

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   <default>Elise Norwood</default>
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Elise Norwood is a Witch Hunter working with the Light House.

Personality[edit]

She's outgoing and vivacious. Whilst working she's aggressive but not to the point of recklessness. When troubled by the harsher parts of her job she becomes quiet and pensive<ref>Elise did that a lot.  She was outgoing and vivacious, and on an ‘errand’ she was aggressive without being stupid, ready to jump into things or protect people.  But after a bad day, she fell into this kind of quiet.  Now that Leann knew what she was looking at and now that she had seen Elise come through these periods of quiet with so much strength, she was okay with it.- Excerpt from False Moves 12.a</ref> but over the years she's gotten better at dealing with these situations.<ref>The thousand yard stares still happened, but they were fewer and further between.

Elise wasn’t struggling to function, like she might normally do.

Maybe that had been happening for a good long while, now.- Excerpt from False Moves 12.a</ref>

Relationships[edit]

She has a strong connection with her mother, Leann Norwood.<ref>And there was Elise.  Leann was admittedly biased, because Elise was hers, from womb to world, but she was sure she had a firm grip on her daughter.  When things were quiet, Leann would go and she’d send a message to the boss, Samaniego, and she’d say her group needed a little rest so they could find their way back to center.  Elise would need the quiet.  It could easily be a day, maybe a week, before she’d say much, and- - Excerpt from False Moves 12.a</ref>

Appearance[edit]

She has dense blond hair, wears cargo pants and a hoodie.<ref>The girl wore a hoodie, and her blonde hair was long and dense enough that it filled the space between the neck and the sides of the hood, and burst out near the forehead, pushed into a bit of a part with strands sticking out.  She wore cargo pants and there was a knife handle sticking out of one pocket of the pants, and the pockets were all full.- Excerpt from False Moves 12.a</ref>

Abilities[edit]

She has a supernatural proficiency with any weapons that are impractical and nasty.<ref>Sometimes it was little, like Elise and her proficiency with any weapon that was sufficiently impractical and grisly- Excerpt from False Moves 12.a</ref>

Chronology[edit]

She became Aware when her father sent her to a far off, savage land. She had to fight her way to the exit and only made it out because her mother's sacrifice. Her father ended up getting arrested and she and her mother joined the Light House.<ref>A long eight years ago, Elise’s father had stumbled onto a trinket.  A magic item, maybe a cursed one.  A clock with a spherical face that let the distorted face be seen from any direction, so blue that it evoked deepest sea or furthest sky.  The sphere had been inset on a golden base, surrounded and held in place by golden, cherubic infants bearing snakes, with more golden snakes for the minute and hour hands.

A rival at his work had disappeared.  Then a woman at his workplace, that she’d frankly suspected him of having an affair with.  Then his boss.  The company hadn’t survived the restructuring that had followed, and many more people had gone missing.  People had investigated, including private investigators that might have been practitioners, if she applied details that she knew now that she didn’t know then.

That attention had become fevered when the coworker her husband had had the affair with had returned twenty-four days after her departure, symbols etched into her skin and scarred over, naked, feral, and angry, choosing him to target and attack before being gunned down by a security guard at her husband’s work.  It had redoubled when she mentioned the strange animal her husband had killed and bagged before throwing it in their trash.  She’d found it and been so creeped out, but she’d taken his word for it when he’d described it as a chance mutation of something like a coyote.

Too many had gone missing but when people had investigated, her husband had claimed innocence.  The investigators hadn’t been able to find the clock, but Leann had seen it present before the interview, noticed it gone after, and she’d noticed its reappearance in her husband’s ‘man cave’ when the attention had died down.

She’d pried, and he’d attacked her, wrested it from her grip, and used it on her.

Opening a door to a primal, far-away, alien place where the golden sky screamed and impossible beasts lurked in dark wilds.

The cost of that device, she’d learned, was that it could send things back, on a schedule, and he’d often have to fight and kill things it sent out, to have the ability to get rid of anything in his way.  Like her.  Sometimes it sent beasts, sometimes men, sometimes men who could work magic.

She’d forged her way to the scheduled exit, only to find that a young Elise had been sent through, for asking too many questions, for refusing to take no for an answer.  She’d chosen to save Elise instead of leaving, and then she’d traveled and waited across another twenty-four days for the next exit.

She’d come through as someone who saved people.  Elise as someone very good at doing a grisly amount of damage to others.

Authorities had taken her husband, private investigators had taken the clock, and the Lighthouse had found them.- Excerpt from False Moves 12.a</ref>

She helped save Clint when monster pretended to be his family and invited him to become a Witch Hunter.

She was present when Witch Huners investigated Asher Hodgston and his family.

She later led the team of Witch Hunters that investigated Kennet after Raphael disappeared.

References[edit]

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