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Teddy Kilburn

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Teddy Kilburn is one of the practitioners from St. Victor's. He is apprenticed to Josef Miller, an alchemist

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   <default>Teddy Kilburn</default>
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Relationships[edit]

was fond of Kira-Lynn.<ref>“What the fuck does it take?  To get rid of you?”

“Name someone I can call on.  Something or someone you want.  If they replace me, I’m carrying out the orders that came from people with more say over my bound self than you have.”

Teddy shook his head.

“First person that comes to mind.  Who?  Just say it.”

“Kira-Lynn.”  Teddy thought of how she’d crossed his mind earlier, around the start of the panic attack.

“Kira-Lynn.”

“Closest person I have to a friend here.  Or a- I don’t know.”

“Surprising number of I-don’t-knows out there.  People that defy easy labeling.  Especially girls.”

“Not like that.  I- we’re not like that.  We’re friendly, but I want the Kira-Lynn where I set things up better.  Someone to be next to me.  Someone to listen.” - Excerpt from Finish Off 24.a</ref>

Appearance[edit]

Uniform, even length brown hair, long limbs but not tall.<ref>It took only a bit for the first to arrive.  Teddy came in, a year or so older than her, with long arms, long legs, long neck, but not tall, just proportioned like that.  The long neck in particular stood out with the collar of his uniform, which he’d buttoned right up to the top.  Brown hair a uniform, even length, top, back, sides.  His face was very normal, too, brown eyed, with little that was remarkable about it, except for a smirk, and he could stand to get out in the sun more. - Excerpt from Crossed with Silver 19.8</ref>

Abilities and Arts[edit]

He's an alchemist who makes use of abyssal practice and tool

  • Knows how to use connection blockers
  • Brew different vials of alchemy, one of which can grow flesh from nowhere

Tools

  • A card that turns an item or practice into a goblin version of itself.<ref>A card that temporarily turned an item, magic or otherwise, into a goblin version of itself.  Interesting, but he needed time to figure it out. - Excerpt from Finish Off 24.a</ref>
  • A card that dragged out the consequences of a gainsaying of karmic penalty, making it a quarter as bad but lasting ten times as long.<ref>A second card, one that dragged out the consequences of a gainsaying or other karmic penalty he or someone he designated suffered, making it only a quarter as bad -keeping seventy-five percent of his practice- but last ten times as long.  The card would get a hole burned in the middle, eating most of the way to the edges, then slowly healed, needing to fully close before another use.  Not as useful when he had the Carmine backing him, but it fit the set. - Excerpt from Finish Off 24.a</ref>
  • A card that flipped practice i his immediate area to his control, giving claim over the surroundings. Worked on summoned Others. Produced a gang of goons that wreak havoc in the area.<ref>The third was a card that flipped practice in his immediate area over to his control and gave him claim over the surroundings.  It didn’t work on everything and would backlash against him if he tried something too strong for it, but when it did work, it let him turn someone’s practice against them.  Even summoned Others, sometimes.  The downside was that when he used it, it also produced a gang of goons, maybe undercity, maybe subhumans, maybe some mix, he didn’t know.  They were brought forth to go wreak havoc on the area, usually going on crime sprees until arrested.

That was more interesting to use, the consequences didn’t really touch him, but it would get harder to use as they got further along in all this. - Excerpt from Finish Off 24.a</ref>

  • A card with a man in an improvised jester costume. Draws fire and absorbs harm worsening karma<ref>And the last was a card with a man in an improvised jester costume on it, with a scraggly beard and an obnoxious face, which he held.

He heard Dony shout something, and he barely had time to process before something lashed out in his field of vision-

A bola.  Rope and weights, flying out and curving through the air to catch the joker card, wrapping around the card and Teddy’s hand.

That was what the card was for.  Drawing fire.  It made his karma worse while holding it ready, but also absorbed harm. - Excerpt from Finish Off 24.a</ref>

  • Uses crooked black branches like many of the St. Victor's Students
  • Owns black coins that could be tossed into a dark place to get a temporary weapon or tool from the abyss.<ref name=":0">He had some other trinkets and tricks.  He’d stapled a strip of seatbelt material to his belt and slotted some vials of alchemy into all but one of the slots.  One slot at the end had ended up too big and prone to having stuff fall through- so he’d jammed a multi-tool in there instead.  He had a paper lunch bag with a lump of meat inside that periodically moved and reacted- he could open the bag to have it scream, and disturb spirits around him.  He had black coins he could toss into a crack, vent, well, or other dark place, to get a temporary weapon or tool from the Abyss. - Excerpt from Finish Off 24.a</ref>
  • Has a paper lunch bag with a lump of meat that could scream to disrupt spirits around him.<ref name=":0" />

References[edit]

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