Law Magus
Law Magus is about specializing in the fundamental nature of the practice, where Sorcery is about specializing in one or two specific fields.<ref>Protection Schools
Divine----------------------------------Law
Practitioners who deal with law work with karma, balance, and the greater, more fundamental architecture of practice in general. They gain exceptional power over those with low karma, their power is dependent on their own karma, and they can impose barriers, restrictions, and conditions that manipulate or alter an individual’s karma. Law mages work with a soft hand as they work with the spirits, but where the spirits a shaman deals with might be, metaphorically, spirits of a single color or type, Law Mages work with the blurred sum total of spirits as a whole (and as a greater power). - Pact Dice: The Practices - Wbow Version</ref> If you want to know someone who knows the ins and outs of Karma find a Law Magus. Firm declarations, oaths, amnesties, pardons and permissions are used and abused by a Law Magi to accumulate Karma, turn the laws of Karma against their enemies, and become institutions with a law unto themselves.
Methodology
The practice of law magic is based on working with karma and the base expectations of the universe. If Practice is about power, pattern, and establishment, law magic is heavily based on establishment. Law practitioners focus on the underlying systems of the 'ground level' of the universe and figure out the rules, loopholes, and protections therein . The means by witch one gets ahead using Law as a practice is in understanding the rules of karma to the point of being able to build cases, call on provisions, and otherwise abuse loopholes in ways that benefit the user.
"Law" is easy to confuse with justice or the general concept of doing the right thing, but in the same sense that Karma is about Right and Wrong in a cosmic sense, morally positive actions are not necessarily intertwined in the practice of Law. The universe likes certain establishments like Truth, but other things can play into this: sanctuaries, labels, rules of order for things like warfare or duels, or declarations that establish your future position clearly.
Rituals include forcing opposition to have to deal with you last, if there are other valid targets on the battlefield, gaining karma over time while wounding that of opposition, or spending excess karma in a large ritual to influence the outcome of a major event. Lesser practices include making hurting a specific target impose a karmic penalty, or creating a sanctuary.Wildbow on Reddit
Notable Law Magi
- Mason Hall-McCullough
- Paige Thorburn
References
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| {{#if:| | v·d·e}}{{#if: | |}} | |||||
|---|---|---|---|---|---|---|---|
| Conflict | Deals | Material | Immaterial | Divine | |||
| Conjure | War magic/Goblin Raider | Summoning/Glamour Aesthete | Elementalism/Clay Sculptor | Necromancy/Curse Adept | Evangelism/Psychopomp Shamanist | ||
| Prices | Harbinger/Halflight | Host/Contract Lawyer | Blood/Hyde | Heartless/Haunted | Cultist/Martyr | ||
| Tools | Goblins/Weaponsmith | Sympath/Peddler | Collectors/Abyssal Bearer | Luck/Ruins Gardener/Valkalla | Chosen/Blackforester | ||
| Realms | Scourges/Storm Chaser | Nomad/City/Alcazar Psychist | Technomancy/Warrens Runner | Astrology/Path Runner | Draoidhe/Historian | ||
| Interaction | Oni/Fae Duelist | Faerie/Enchantress | Item Crafting/Tantric Practitioner | Finder/Chaos/Egoist | Shamanism/Aspirant | ||
| Lore | Heroics/Oddfather | Spellbinding/Corrupter | Alchemy/Undercity Scholar | Augury/Complex Practice | Priesthood | ||
| Protection | Ogre/Exterminator | Sealing/Licensed | Wards/Chainer | Incarnate | Law/Sanctuary Tender | ||