Jockey
Is a broad term for those Others that specialize in forcing themselves into a Host, be they innocent, aware, or practitioner. They can have any number of origins and must be dealt with either an eye towards these origins though knowing one is dealing with a jockey is a helpful start.<ref>Pact Dice:Hosts</ref>
Have been known to take advantage of Familiar relationships.<ref>Today, constants have taken hold, and the established structures of the relationship allow for easy application of the parallel, proportionate, casual, and the loose relationship. The division of assets, transfers of power, the dynamics when one is strong and the other weak, the nuances of the deal, and the protections afforded are secure in a ritual many families perform with gravity and significance. The bond cannot easily be broken, and when it can, it remains easier to simply slay both master and familiar.
The biggest danger one faces is the collapse of the relationship through the bond. Know that Others who spread or extend their influence may naturally extend their influence across the bond, corrupting or taking over the practitioner. Others that possess are much the same, and the bridge between master and familiar may easily become an elastic band, snapping possessing Other to practitioner, giving them the easiest of avenues. Indeed, some Dark Riders, Dark Passengers, or Jockeys specialize in tricking hosts and potential masters into establishing a connection or creating an avenue, only to seize firm and permanent control. Know what Other you are dealing with. - Excerpt from Famulus, quoted in Bonus Material: Famulus Text</ref> A properly prepared practitioner can benefit from such a relationship however.
While arguably any Other, visceral or otherwise, can benefit from possession jockeys excell at it.
Varients
- ragged - kluged leavings of others that practitioners Didnt want.
- insinuation - more abstract others caught in a feedback loop and collecting power.
Notable Jockeys
- Jockey tapped by Matthew Moss <ref>Out on a Limb 3.7</ref>
- 'House' Jockey monster<ref>Cutting Class 6.5</ref>
- Mr. Rudbeck<ref>As she paced, this time, the man in the fine suit with the snake and flowers instead of a neck and head turned to stay facing her, one hand casually behind his back, the other fiddling with a button on his suit. He was very still, but for the fact that he gave her his full and unerring attention, turning his body to keep her in his focus.
[...]
…Or facing possession by something like Mr. Rudbeck, a snake slithering into you, nestling into a part of you deeper than biology goes, and squeezing you out, because he can occupy the vessel of your body more easily than your Self and Soul can, just as his flowers and grasses will grow through every place and everything nearby, making it his. There is no mundane defense to this lightning, no easy recovery or being saved from the absorption, and no way to fend off the snake yourself. With a very quick friend, perhaps, but it could just as easily take them. What then?”
[...]
“Mr. Rudbeck is a Fancy, an old version of a Bugge or Buggane, or an old version of an Urban Legend, though I despise how imprecise that particular term is. In an era before the printing press, certain ideas or glyphs would take hold, recur in the public consciousness, and find something to latch onto or manifest within. The recurring story or idea feeds the Fancy, and the Fancy can, on rare occasion, become crafty enough to perpetuate the story that feeds it. Mr. Rudbeck is one such Fancy, and attained a level of influence approaching that of a lesser divinity.” - Excerpt from Cutting Class 6.1
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References
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