PactDice
Pactdice, sometimes spelled PactDice, is a role-playing game based on the setting of Pact. The game was created by Wildbow, with help from fans and playtesters. It's currently a work in progress, with regular revisions, much like Weaverdice.
Examples of Play:
Mile End, run by Wildbow Himself: https://docs.google.com/document/d/14jc7V-O3VsFPxWrwjTB5-uAFk9-JPobq2P1rXFpCxtg/edit (Note: The Mile End Doc contains several pieces of important information; Paper Men are a common Harbinger side-effect, for example, and the Gamp gives us a beautiful portrayal of how fae steal names. While the second is notable merely for being the quality expected from Wildbow, the first is an important detail for proper simulation of a town after a harbinger fights in it. Additional important details may appear in the future).<ref>Harbingers may often create them by accident, with Paper Men resulting from one in five to one in two murders with the use of the Harbinger’s Practice, depending on where they are in their journey and the power used.
(On the likelyhood of a Harbinger creating Paper Men; while they may not encounter them personally, the GM should know how the setting is affected). </ref>
Harmony Bay: https://docs.google.com/document/d/1yUwtuL4WePj5lROAjZ623yrSh1tTqivoEiyihf--hUc/edit
Wall Mart: https://docs.google.com/document/d/14Qe9kO_qCzqzM2mmaUw61LfTn1ITga-EjMOi10C9kBg/edit
Shepard's Rock: https://docs.google.com/document/d/1vdT5IhueIqqodAlSiCh3TScyu31tuBIaPRn7p2fZZb4/edit
PD Bailey: https://docs.google.com/document/d/1XS0GNQpoVSnwzFwd2OFNlDJjUicYYAHeeJU9RBy5bfI/edit
Windsor: https://docs.google.com/document/d/1erbV1yQ973MZ4SwamHHdGBQtZWvUME7S2s9G5kfMUVQ/edit
Newton: https://docs.google.com/document/d/1NPMvseT2HPWPpx08YvQkBJ8fUfJd8w38tE2GhSfJVws/edit
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For more rules than shown at the bottom:
Consolidation of additional Docs: https://drive.google.com/drive/folders/1iqMA7-ahv6slyWvaMC4Sg3qBijvNFU5J
<ref>Pact Dice</ref><ref>Pact Dice: The Practices - Wbow version</ref><ref>Pact Dice: Astrologers</ref><ref>Pact Dice: Evangelists</ref><ref>Pact Dice: Text of the Finders</ref><ref>Wildbow on Ogre Practitioners - Reddit</ref><ref>Wildbow on Oni Mages - Reddit</ref><ref>Unofficial Implement Supplement</ref> <references />
A quick navigation table for the practices used in game
| {{#if:| | v·d·e}}{{#if: | |}} | |||||
|---|---|---|---|---|---|---|---|
| Conflict | Deals | Material | Immaterial | Divine | |||
| Conjure | War magic/Goblin Raider | Summoning/Glamour Aesthete | Elementalism/Clay Sculptor | Necromancy/Curse Adept | Evangelism/Psychopomp Shamanist | ||
| Prices | Harbinger/Halflight | Host/Contract Lawyer | Blood/Hyde | Heartless/Haunted | Cultist/Martyr | ||
| Tools | Goblins/Weaponsmith | Sympath/Peddler | Collectors/Abyssal Bearer | Luck/Ruins Gardener/Valkalla | Chosen/Blackforester | ||
| Realms | Scourges/Storm Chaser | Nomad/City/Alcazar Psychist | Technomancy/Warrens Runner | Astrology/Path Runner | Draoidhe/Historian | ||
| Interaction | Oni/Fae Duelist | Faerie/Enchantress | Item Crafting/Tantric Practitioner | Finder/Chaos/Egoist | Shamanism/Aspirant | ||
| Lore | Heroics/Oddfather | Spellbinding/Corrupter | Alchemy/Undercity Scholar | Augury/Complex Practice | Priesthood | ||
| Protection | Ogre/Exterminator | Sealing/Licensed | Wards/Chainer | Incarnate | Law/Sanctuary Tender | ||