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Added the PactDice Practice Categories box (hopefully correctly)
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'''Magic''' is a general term for the esoteric feats performed in the story. It is done in a variety of ways and vectors, such as through [[Spirits]], [[Glamour]], [[Runes]], etc. [[Practitioners]] and [[Others]] have access to their own form of magic depending on their identity. All magic requires a source of power to function; for example, blood, time, belief, etc.
'''Magic''' is a general term for the esoteric feats performed in [[Pact]]. It is done in a variety of ways and vectors, such as through [[Spirits]], [[Glamour]], [[Runes]], [[Ritual]] etc. [[Practitioners]] and [[Others]] have access to their own form of magic depending on their identity. All magic requires a source of [[Power]] to function; for example, [[Blood magic|blood]], [[Chronomancy|time]], [[Priest|belief]], etc.
==Types of Magic==
 
Usually the definition of magic includes anything where viewing, experiencing or participating woutl damage the subjects [[Innocence]].
==Schools Of Magic==
*[[Alchemy]]
*[[Alchemy]]
*[[Astrology]]
*[[Astrology]]
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*[[Enchanting]]
*[[Enchanting]]
*[[Evangelism]]
*[[Evangelism]]
*[[Faeries]]
*[[Faerie Magic]]
*[[Goblin King]]
*[[Goblin King]]
*[[Harbinger]]
*[[Harbinger]]
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*[[War Mages]]
*[[War Mages]]
*[[Warding]]
*[[Warding]]
*
{{Reflist}}{{Practice Categories}}
[[Category:Basic Information]]
[[Category:Basic Information]]

Latest revision as of 15:14, June 7, 2022

Magic is a general term for the esoteric feats performed in Pact. It is done in a variety of ways and vectors, such as through Spirits, Glamour, Runes, Ritual etc. Practitioners and Others have access to their own form of magic depending on their identity. All magic requires a source of Power to function; for example, blood, time, belief, etc.

Usually the definition of magic includes anything where viewing, experiencing or participating woutl damage the subjects Innocence.

Schools Of Magic[edit]

References[edit]

<references/>