Warrens
A strange underground realm inhabited almost entirely by Goblins.<infobox> <title source="name"><default>Warrens</default></title>
<image source="image"></image> <header>Basic Information</header> <image source="map"></image> <label>Type</label> <label>Location</label> <label>Inhabitants</label> <label>First Appearance</label> </infobox>
Description
It has been described as "where the foulest mud of humanity settles into puddles".<ref>If the Abyss is where the physical goes to be ground down into grim scraps, the Ruins where immaterial ghosts and incarnate things are reduced back down to spirit-stuff, the Warrens where the foulest mud of humanity settles into puddles, and the Courts where dreams go to die, then the Paths exist as the shores of all these realms, where Oblivion, not water, lap at the banks. - Spell Notes #2</ref> Smelly and dangerous.<ref name=":0">There were ways to use practice to go places. Trips into the Spirit World, emerging elsewhere in the world, if one’s spirit was strong enough to make the trip swift. Trips through the Warrens, if one could hold their nose and endure the danger. - excerpt from Out on a Limb 3.z</ref> As the name suggests, they seem to be mostly tunnels.<ref name=":1">Gashwad slipped through the fence on the other side, and he was moving kind of like Avery did, like every time Lucy looked away and looked back, he’d found ways to skip ahead.
[...]
Gashwad kept skipping ahead. He was lying in wait now.
“How’s he moving like that!?” Lucy called out.
“There’s little paths and tunnels, if you’re tuned into the Warrens,”
Avery said. “The place goblins come from. Snowdrop showed me some.
Gash- gash seems to know most of them!” - excerpt from Out on a Limb 3.8 </ref><ref>They were tugged along. Into a darkness beneath a tree, framed by the roadside trash.
The ground was wet, smelled like the occupants of this hole had used it as a washroom and it had mixed with the mud, and the dirt smudged in around them.
“My nice top, too,” Lucy complained.
“I dressed for messier work,” Verona said.
“Great for you.”
Avery remained silent. A lot of her stuff was grass-stained anyway.
The tunnel was claustrophobic. Water dripped from above, even though it wasn’t raining before.
Snowdrop tugged them through the winding confines, where some of the tunnels were so narrow that Avery had to slide down feet first and pray she wouldn’t get stuck.
They seemed to follow the drips, which got more frequent. Lucy flipped up her hood.
They emerged into darkness. Into rain. - excerpt from Out on a Limb 3.9 </ref>
It's one of those realms that can overlap with or mirror the material world to an extent.<ref>“It was Kennet, just… stepping in a direction that mortal feet cannot usually step. Adjacent.”
“How many places are adjacent to Kennet?” Lucy asked. “Or types of places?”
Maricica smiled. “A good number. Some are adjacent in a way that would put them outside Kennet, such as the Abyss or the Courts, and some
are far, far away, like the Paths. That said, the spirit world, the
ruins, the basest parts of the warrens are adjacent in…”
“In a way that would put them technically inside Kennet?” Lucy asked.
“Yes.”
- excerpt from Stolen Away 2.3 </ref> Like many realms, some parts of the mundane world are closer to them than others, and there are places where they overlap or have portals into other realms.<ref>“Ye can get anywhere, walkin’ on foot. Even tha Paths, if ye walk long enough. Some places are closer to tha Warrens, tha Abyss, or tha spirit. Tha toll isn’t so heavy expensive if tha way’s shorter. Elsewise, ye pay the toll direct. Use a wee bit of spirit to open up the spirit ways.”
[...]
“If ye need to go ta tha Warrens where the goblins deal with other goblins, ye’ll want to come this way [in the Spirit World] an’ turn left, go tha’ way. I’m not sure why ye would want ta, especially without a guide, but I’m telling ye now.”
There was a bit of collapsed structure, and it looked like part of the collapse was over a murky stairwell.
- excerpt from Stolen Away 2.6
- excerpt from Stolen Away 2.6 </ref>
Warren holes can spread throughout a neglected area and "reach critical mass" if the local goblin population goes unchecked.<ref>If I got kicked out, no high school education or anything, then I’d probably end up a goblin exterminator. [...] It’s part of the corking up of the warren holes. They pop up, spread through the nearby area, usually in the worst parts of town, then
after they reach critical mass, they start spreading out. If you wait
until they start spreading out, it’s almost too late. You’ll end up having to seal a building perimeter, burn it down with the goblins still
inside, then seal it again. - excerpt from Leaving a Mark 4.6</ref>
Uses
- Some goblins will be willing to trade for mundane objects, mainly technology or personal things they can study to target the owners.<ref>I grab what I can that I think I can trade at the Warrens. Radios,
laptops, phones. Some goblins like to study people, so they can do stuff specific to those people. Family albums, purses, bits of clothing. - excerpt from Stolen Away 2.7</ref>
- Trips through the Warrens, short or long, are often shorter than travelling the same distance in the mundane world.<ref name=":0" /><ref name=":1" />
Residents
Although mainly Goblins, there are some other things found there.<ref>The Warrens – Goblin realm, day trips, non-Goblin denizens of the Warrens. - 4.1 Bonus Material: BHI Information Packet</ref>
Points of Interest
History
References
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