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Ogre

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When the Pillars of Human Existence or other forces swell in an individual they can become an Ogre.<ref name=":1">“Ogres are much like men, but more brutish in some ways, less brutish in others.  The word ogre derives from Orcus, an Etruscan deity of death, but their origins are wider.  They are massive Others resembling men, content to dine on humans, but Death, War, Nature, Fate, or other forces have swelled in them and made them great in stature.  They may be bleak, violent, bestial, or important, respectively.  They are often simple, prone to rhythms and patterns in keeping with their nature.  These rhythms and patterns can be exploited.”

“That’s unfortunate.”

“The wiser among them, the especially strong of character, the ones capable of looking inward, they can see what drives the core of them and helps them stand so tall, between man and giant in size.  They may address that something, or tear it out.  Often, especially in recent times, they must, and some will even treat it as a rite of passage.  The feral ogre, raised up by Nature, may have to confront that animal inside him.  Ordinarily he might hunt, kill, and drag off an ox every week, but he may need to find a way to hold himself back, enduring hunger or finding another path.  Whatever it is, by excising or addressing that part of themselves, they leave themselves empty.  A dour death-eating ogre with no more Death inside him has a void, and because ogres still hold to a desire for pattern, they may find themselves naturally using the materials most at hand to fill the void.  Wind, fire, water, storm, sand, steel.  Virtually every ogre magi is a force to reckon with.  One alone could cut down all the goblins you’ve seen thus far, and walk away wanting more.”

“Do the patterns hold?  You said they were defined by patterns.”

“They gather up various elements.  Skin might turn to the color of sapphire, hair and beard might burn like fire.  But elements are capricious, and the ogre mage leaves behind that old weakness of being predictable, and becomes a true force of nature. - Excerpt from Summer Break 13.11</ref>

Abilities

magi can tap into numerous diffrent elements and more in making their patterns

Weaknesses

Breaking out and disrupting the patterns they try to use is an excellent way to beat them.

Behavior

Their base behaviour is heavily dictated by which force has swelled in them to make them what they are.

Older ogres may do stuff diffrently

Variations

Ogre Magi

Arguably the 'mature' form of Ogre where they have removed the element that made them great and cultivated other forces.

Ogre Mages

Practitioners who use the techniques of ogre magi, either given the techniques or haven taken them.<ref>

Protection Schools
Conflict Ogre
Alternately known as giant magic, dance magic, or drum magic, Ogre magic is inspired by the Ogre Magi; it is, in an abstract sense, practice as martial art.  The exact output of the practice depends on the source that is tapped, and can be something like elementalism, binding, lesser summons or the like.  The magi links the result to action and to consequence, with, for example, a sword swing eliciting a linked practice, or a storm of confusion swelling around them and growing more intense as they take more damage.  In a game sense, combos, patterns, and successive hits matter.  

- Pact Dice: The Practices - Wbow version</ref>


<ref name=":0"> “We follow traditions and practices handed down through our family. Given to us by the ogre shamans of the cold mountains.” - Excerpt from Duress 12.8</ref><ref>ThorburnBogeyman: I’m not the fastest typer.  Hands are odd, too.  I can’t answer questions as fast as you ask them.  I’m going to cut to the chase.  There is a fire at Hillsglade House.  I lkeft there and ran into Duchamps.  Joyce Duchamp as well as Gail Duchamp.  Gail Duchamp’s husband is now dead.
ThorburnBogeyman: I don’t get the impression it was much of a loss.  It seemed almost a relief.
[...]
Penny[D]: Kin of the Ogre Magi.
ThorburnBogeyman: Yeah, them.
Penny[D]: They weren’t the only ones you killed.
ThorburnBogeyman: A necromancer and a woman named Jan also died. - Excerpt from Execution 13.4</ref>