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'''Karma''' is an intangible force in the world of Pact. One's karma determines their luck, for lack of a better word, with those having ''good'' karma finding things going their way and those with ''bad'' finding everything that can go wrong going horribly so.
'''Karma''' or '''Balance'''<ref name=":0">At the time, I weighed morals.  These days I debate questions of Balance.  Some call it karma.


Karma rarely builds in surplus or negatives for humans, because it corrects itself almost immediately, but [[practitioners]] are able to monitor it and incur both good and bad karma in hefty amounts. Exceptions of unknown rarity; practitioners such as [[Mason Hall-McCullough|Mason the Benevolent]] are known to exist. Those who specialize in karma are generally a [[Law Magus]].
I remain a careful man, these days, but it is human nature to make
mistakes in youth.  I remember classmates racking up credit card bills
in the tens of thousands, before reality caught up with them.


Some [[Others]] like [[Isadora]] are able to endow excess good karma onto others, while things like [[Demons]] incur a heavy debt because they poison the world with their very existence.
For a practitioner without parents to watch over them, it is easy to do the same with one’s Balance.
 
[...]
 
My agreement to join them was a cautious one.  I spent a full night
and two days awake, writing and revising the written contract.  Jeffrey
barely skimmed it before agreeing.
 
Among those terms were measures meant to protect my Balance in the
universe.  I’d come from a good home and an honest life, I’d been
generous and given back more than I’d taken, and I held to the rules
that God gave to mankind.  It was in holding to those rules that I
bettered my Balance, rather than God himself, but I remain thankful for
opportunity He gave me.
 
[...]
 
Many diabolists maintain some means of tracking their Balance.  I use
a wooden ring.  For a long time, the changes in that ring and the
perpetual reminder that I was in debt bothered me.  A lifetime bringing
up my Balance, a few moments of outraged stupidity to spend it and
subsequently plunge myself into debt.
 
My first big question, then, is whether we can manage the karmic balance.  Is it possible to walk away free and clear?
 
Most will say yes.  There is the slow growth.  Regaining an even or
positive Balance by fits and starts, small oaths and large ones, through
Right, maintaining and keeping to a code.  The Universe will
periodically seek to re-establish balance, and the practitioner, succeed
or fail, will find a portion of the debt spent to bring this about. 
Bigger oaths and restoring balance to reality can counteract the karmic
weight that burdens the practitioner.
 
- [https://pactwebserial.wordpress.com/2014/04/05/gathered-pages-arc-4/ excerpt] from [[Black Lamb's Blood]], quoted in  [[Gathered Pages: 4]]
</ref> is an intangible force in the world of Pact. One's karma determines their luck, for lack of a better word, with those having ''good'' karma finding things going their way and those with ''bad'' finding everything that can go wrong going horribly so.
 
== Effects ==
Karma rarely builds in surplus or negatives for humans, because it corrects itself, but some [[practitioners]] are able to monitor it and incur both good and bad karma in hefty amounts.<ref name=":1">[[Damages 2.4]]</ref> Practitioners such as [[Mason Hall-McCullough|Mason the Benevolent]] are known to focus on building up good karma; those who specialize in karma are generally a [[Law Magus]]. Conversely, [[Diabolist]]s are frequently in extreme karmic debt.
 
Bad karma generally causes small, deniable bits of bad luck, with the occasional piece of extreme bad luck to balance out large amounts of bad karma.<ref name=":1" /> People with bad karma find it harder to convince others they are trustworthy.<ref name=":2">“That’s pizza.  Pepperoni and onion.  The coke might have gotten a
little flat since we poured it.  You took a few hours to wake up.  I was
almost <em>worried.</em>”
 
[...]
 
Laird interrupted, “-I don’t need an explanation.  I know what shot
shells are.  You’re offering hospitality with one hand and threatening
to shoot me with the other?”
 
It was Maggie who spoke up, “The tried-and-true rules have a firm grounding in <em>history</em>,
officer Behaim.  The roads were dangerous at night, food was hard to
come by.  You couldn’t turn away someone at your door, and you couldn’t
refuse a guest amenities, or you were sentencing them to death.  You
couldn’t abuse hospitality given for the same reason, because you’d be
sentencing the <em>next</em> guy to death.  But, all that said, nobody’s
going to begrudge a man, a peasant, or a king their right to keep a
weapon on hand if they know their guest is a potential threat.”
 
[...]
 
“Why would I want to open my mouth?  To give you hints?”
 
“You don’t <em>need</em> to, but you can give me answers for the same
reason you’re giving me food.  I can’t reciprocate your generosity,
really, unless I give you <em>answers</em>.  It’s a win-win situation for you.  You get karma by playing by the rules, or you get answers.”
 
[...]
 
“It’s torture.  Psychological torture.  You’re setting me up to fall
into the imp’s clutches, but by doing it like this, you defer
responsibility for it.”
 
I glanced at Rose.  It had been <em>her</em> idea.
 
“To be entirely honest, I wasn’t aware that was actually a thing,” I said.  “Deferring responsibility.”
 
“It is,” Laird told me.  He’d gone very still, and looked very grim,
the lines in his face making his age and stress obvious.  “You leave a
man standing on a chair with a noose around their neck.  The powers and
spirits that would decide where responsibility for the death rested
don’t necessarily have the wits or the long memory needed to figure it
out.”
 
[...]
 
“Don’t tell me you did the monologue, explaining things.”
 
“I did, kind of.”
 
“<em>Damn it</em>, Blake,” Ty said.
 
“It makes sense in context, the karma gain for fair play-”
 
“You’re telling me the universe <em>encourages</em> being the Bond villain?”
 
I hesitated.
 
“It does, doesn’t it?” Ty asked.
 
“Kind of?  Convoluted traps are generally better than just shooting the bastards, apparently.”
 
[...]
 
“It’s part of why we’re here,” Fell said.  “Helping him out.”
 
That seemed to be the qualifier the woman at the desk needed.  The joys of having buddies with good karma.  <em>I</em>
gave people the wrong impression, led people to expect the worst.  The
goblin queen in training gave off a better vibe, and the hitman in
service to the secret lord of the city was the <em>pleasant,</em> convincing one. - [https://pactwebserial.wordpress.com/2014/05/29/void-7-1/ excerpt] from [[Void 7.1]]
</ref>
 
Good karma leads to events going in your favour. People find you likeable, and those who have reason to dislike you are unlikely to compare notes. Some consider good karma to be more trouble than it's worth, as the constant good luck can lead to complacancy only for you to be killed by someone who finds a way around it.<ref name=":1" />
 
== Rules ==
Sources of good karma:
* Keeping to a code.<ref name=":0" />
* Being generous and giving more than you take.<ref name=":0" /><ref name=":2" />
* When the universe inflicts a punishment on someone with bad karma, some of the debt is discharged.<ref name=":0" /><ref name=":1" />
* Making and keeping oaths.<ref name=":0" />
* Punishing someone who has done you or your community unprovoked harm.<ref name=":0" />
* Being honest, the more honest and forthright the better.<ref name=":1" />
* Maintaining a [[Demesne]].<ref><em>She notes, in a matter of fact way, that simply holding a demesne
generates good karma, bettering her position in the world so long as she
tends to the space.</em> - [https://pactwebserial.wordpress.com/2014/02/06/gathered-pages-2/ excerpt] from [[List of Books#Demesne|Demesne]], quoted in [[Gathered Pages: 2]]</ref>
* Providing for guests, in accordance with [[Hospitality]].<ref name=":2" />
* Some [[Others]] like [[Isadora]] are able to endow excess good karma onto others.
Sources of karmic debt:
* Lying. This even affects non-Practitioners to an extent.<ref>The Bane turned on Peter.
 
“Why <em>me</em>?” Peter asked.  “Third fucking time.  The <em>fuck</em>?”
 
“Karma,” I said.  “Apparently you’ve racked up more bad karma than any of us, except maybe me, and I’m inside a mirror.”
 
“Karma?” Kathryn asked.
 
“Lies,” I said.  “Lies are one.  Even if you’re not a part of all this, it adds up.  Wronging people, breaking your word…”
 
“I’m <em>fuuuuucked</em>,” Peter said, backing away from the Bane. 
“Fuck me.  Kicking myself for ever thinking this stuff was cool.  Even
with the scary stuff… if there’s karma, I’m so completely and utterly <em>fucked</em>.”
 
“More than you know,” I said.  “You inherit the house, you inherit all the bad karma dating back <em>generations</em>.  We weren’t good wizards, in case you weren’t aware.”
 
- [https://pactwebserial.wordpress.com/2014/10/14/duress-12-3/ excerpt] from [[Duress 12.3]]
</ref>
* Some [[Others]] like [[Isadora]] are able to inflict bad karma onto others, while things like [[Demons]] incur a heavy debt because they poison the world with their very existence.
* When a person with an outstanding karmic debt dies, the debt can pass on to their heir(s).<ref name=":1" />
* Wronging someone without cause.
* Punishing someone unjustly, i.e. if they're innocent and you gave them no chance to argue in their defence.<ref name=":1" />
* Introducing an [[Innocent]] to the existance of magic, only for them to suffer harm.<ref name=":1" />
 
=== Techniques ===
Executions, ordered by local councils and carried out by [[Witch Hunter|Witch Hunters]], are a common way to formalize karmic punishment. Those who aren't foolish generally include an opportunity for the accused to defend themselves; in which case they're unlikely to suffer karmic backlash for ordering the execution.<ref name=":1" />
 
Circuitous methods of murder, where the attacker isn't personally present or involved, can help evade karmic responsibility as the [[Spirits]] may not be bright enough to make the connection.<ref name=":2" />


== Trivia ==
== Trivia ==

Revision as of 22:33, June 10, 2020

Karma or Balance<ref name=":0">At the time, I weighed morals.  These days I debate questions of Balance.  Some call it karma.

I remain a careful man, these days, but it is human nature to make mistakes in youth.  I remember classmates racking up credit card bills in the tens of thousands, before reality caught up with them.

For a practitioner without parents to watch over them, it is easy to do the same with one’s Balance.

[...]

My agreement to join them was a cautious one.  I spent a full night and two days awake, writing and revising the written contract.  Jeffrey barely skimmed it before agreeing.

Among those terms were measures meant to protect my Balance in the universe.  I’d come from a good home and an honest life, I’d been generous and given back more than I’d taken, and I held to the rules that God gave to mankind.  It was in holding to those rules that I bettered my Balance, rather than God himself, but I remain thankful for opportunity He gave me.

[...]

Many diabolists maintain some means of tracking their Balance.  I use

a wooden ring.  For a long time, the changes in that ring and the 

perpetual reminder that I was in debt bothered me.  A lifetime bringing up my Balance, a few moments of outraged stupidity to spend it and subsequently plunge myself into debt.

My first big question, then, is whether we can manage the karmic balance.  Is it possible to walk away free and clear?

Most will say yes.  There is the slow growth.  Regaining an even or positive Balance by fits and starts, small oaths and large ones, through

Right, maintaining and keeping to a code.  The Universe will 

periodically seek to re-establish balance, and the practitioner, succeed

or fail, will find a portion of the debt spent to bring this about.  

Bigger oaths and restoring balance to reality can counteract the karmic weight that burdens the practitioner.

- excerpt from Black Lamb's Blood, quoted in Gathered Pages: 4 </ref> is an intangible force in the world of Pact. One's karma determines their luck, for lack of a better word, with those having good karma finding things going their way and those with bad finding everything that can go wrong going horribly so.

Effects

Karma rarely builds in surplus or negatives for humans, because it corrects itself, but some practitioners are able to monitor it and incur both good and bad karma in hefty amounts.<ref name=":1">Damages 2.4</ref> Practitioners such as Mason the Benevolent are known to focus on building up good karma; those who specialize in karma are generally a Law Magus. Conversely, Diabolists are frequently in extreme karmic debt.

Bad karma generally causes small, deniable bits of bad luck, with the occasional piece of extreme bad luck to balance out large amounts of bad karma.<ref name=":1" /> People with bad karma find it harder to convince others they are trustworthy.<ref name=":2">“That’s pizza.  Pepperoni and onion.  The coke might have gotten a little flat since we poured it.  You took a few hours to wake up.  I was

almost worried.

[...]

Laird interrupted, “-I don’t need an explanation.  I know what shot shells are.  You’re offering hospitality with one hand and threatening to shoot me with the other?”

It was Maggie who spoke up, “The tried-and-true rules have a firm grounding in history,

officer Behaim.  The roads were dangerous at night, food was hard to 

come by.  You couldn’t turn away someone at your door, and you couldn’t refuse a guest amenities, or you were sentencing them to death.  You couldn’t abuse hospitality given for the same reason, because you’d be sentencing the next guy to death.  But, all that said, nobody’s

going to begrudge a man, a peasant, or a king their right to keep a 

weapon on hand if they know their guest is a potential threat.”

[...]

“Why would I want to open my mouth?  To give you hints?”

“You don’t need to, but you can give me answers for the same

reason you’re giving me food.  I can’t reciprocate your generosity, 

really, unless I give you answers.  It’s a win-win situation for you.  You get karma by playing by the rules, or you get answers.”

[...]

“It’s torture.  Psychological torture.  You’re setting me up to fall into the imp’s clutches, but by doing it like this, you defer responsibility for it.”

I glanced at Rose.  It had been her idea.

“To be entirely honest, I wasn’t aware that was actually a thing,” I said.  “Deferring responsibility.”

“It is,” Laird told me.  He’d gone very still, and looked very grim, the lines in his face making his age and stress obvious.  “You leave a man standing on a chair with a noose around their neck.  The powers and spirits that would decide where responsibility for the death rested don’t necessarily have the wits or the long memory needed to figure it out.”

[...]

“Don’t tell me you did the monologue, explaining things.”

“I did, kind of.”

Damn it, Blake,” Ty said.

“It makes sense in context, the karma gain for fair play-”

“You’re telling me the universe encourages being the Bond villain?”

I hesitated.

“It does, doesn’t it?” Ty asked.

“Kind of?  Convoluted traps are generally better than just shooting the bastards, apparently.”

[...]

“It’s part of why we’re here,” Fell said.  “Helping him out.”

That seemed to be the qualifier the woman at the desk needed.  The joys of having buddies with good karma.  I

gave people the wrong impression, led people to expect the worst.  The 

goblin queen in training gave off a better vibe, and the hitman in service to the secret lord of the city was the pleasant, convincing one. - excerpt from Void 7.1 </ref>

Good karma leads to events going in your favour. People find you likeable, and those who have reason to dislike you are unlikely to compare notes. Some consider good karma to be more trouble than it's worth, as the constant good luck can lead to complacancy only for you to be killed by someone who finds a way around it.<ref name=":1" />

Rules

Sources of good karma:

  • Keeping to a code.<ref name=":0" />
  • Being generous and giving more than you take.<ref name=":0" /><ref name=":2" />
  • When the universe inflicts a punishment on someone with bad karma, some of the debt is discharged.<ref name=":0" /><ref name=":1" />
  • Making and keeping oaths.<ref name=":0" />
  • Punishing someone who has done you or your community unprovoked harm.<ref name=":0" />
  • Being honest, the more honest and forthright the better.<ref name=":1" />
  • Maintaining a Demesne.<ref>She notes, in a matter of fact way, that simply holding a demesne

generates good karma, bettering her position in the world so long as she

tends to the space. - excerpt from Demesne, quoted in Gathered Pages: 2</ref>
  • Providing for guests, in accordance with Hospitality.<ref name=":2" />
  • Some Others like Isadora are able to endow excess good karma onto others.

Sources of karmic debt:

  • Lying. This even affects non-Practitioners to an extent.<ref>The Bane turned on Peter.

“Why me?” Peter asked.  “Third fucking time.  The fuck?”

“Karma,” I said.  “Apparently you’ve racked up more bad karma than any of us, except maybe me, and I’m inside a mirror.”

“Karma?” Kathryn asked.

“Lies,” I said.  “Lies are one.  Even if you’re not a part of all this, it adds up.  Wronging people, breaking your word…”

“I’m fuuuuucked,” Peter said, backing away from the Bane.  “Fuck me.  Kicking myself for ever thinking this stuff was cool.  Even with the scary stuff… if there’s karma, I’m so completely and utterly fucked.”

“More than you know,” I said.  “You inherit the house, you inherit all the bad karma dating back generations.  We weren’t good wizards, in case you weren’t aware.”

- excerpt from Duress 12.3 </ref>

  • Some Others like Isadora are able to inflict bad karma onto others, while things like Demons incur a heavy debt because they poison the world with their very existence.
  • When a person with an outstanding karmic debt dies, the debt can pass on to their heir(s).<ref name=":1" />
  • Wronging someone without cause.
  • Punishing someone unjustly, i.e. if they're innocent and you gave them no chance to argue in their defence.<ref name=":1" />
  • Introducing an Innocent to the existance of magic, only for them to suffer harm.<ref name=":1" />

Techniques

Executions, ordered by local councils and carried out by Witch Hunters, are a common way to formalize karmic punishment. Those who aren't foolish generally include an opportunity for the accused to defend themselves; in which case they're unlikely to suffer karmic backlash for ordering the execution.<ref name=":1" />

Circuitous methods of murder, where the attacker isn't personally present or involved, can help evade karmic responsibility as the Spirits may not be bright enough to make the connection.<ref name=":2" />

Trivia

  • Karma is an Indian word meaning amoung many other "action", it is a concept reflected across many cultures with things like good and bad luck.