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'''Sympathetic Magic''' is a branch of [[magic]] that deals with commonalities, heavily tied to [[Enchanting|enchantment]]. A user of this type of magic is called a '''Sympath'''.
'''Sympathetic Magic''' is a branch of [[magic]] that deals with commonalities, heavily tied to [[Enchanting|enchantment]]. A user of this type of magic is called a '''Sympath'''.
==Uses==
==Methodology==
Using [[spirits]] a [[connection]] is forged between the object that is similar in appearances, surroundings, and number, which can then be manipulated and influenced by the user. An expert sympath can form a connection between a doll and a person, and inflict harm on the individual by harming the doll, which is the basis of Voodoo.
Using [[spirits]] a [[connection]] is forged between the object that is similar in appearances, surroundings, and number, which can then be manipulated and influenced by the user. An expert sympath can form a connection between a doll and a person, and inflict harm on the individual by harming the doll, which is the basis of Voodoo.<ref>'''Tools Schools'''<br>'''Deals'''----------------------------------Sympath<br>Sympathetic magic involves dealing with commonalities, links, and connections.  Sympathetic mages can abuse connections or create ‘like’ things that are linked to a target.  Subversive and subtle, their more powerful practices involve setting things in motion by way of a created object and then leaving the thing alone, hampering the enemy and distracting them from discovering access to the tool while the curse, hazard, or effect takes hold. - [https://docs.google.com/document/d/1X7moMQUSO72u1Hkswewy15YqF8b-c1ocpxAXiLe8WRQ/edit Pact Dice: The Practices - Wbow Version]</ref>


This even extends between realms, such as the mirror realm and the physical realm. It also explains why damage done to buildings in the [[Spirit World]] will be reflected in the physical realm over time.
This even extends between realms, such as the mirror realm and the physical realm. It also explains why damage done to buildings in the [[Spirit World]] will be reflected in the physical realm over time.
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==Notable Users==
==Notable Users==
*[[Blake Thorburn]]
*[[Blake Thorburn]]
* [[Rose Thorburn Junior]]
*[[Rose Thorburn Junior]]
{{Reflist}}
[[Category:Magic]]
[[Category:Magic]]
[[Category:Practitioners]]

Revision as of 12:59, March 28, 2018

Sympathetic Magic is a branch of magic that deals with commonalities, heavily tied to enchantment. A user of this type of magic is called a Sympath.

Methodology

Using spirits a connection is forged between the object that is similar in appearances, surroundings, and number, which can then be manipulated and influenced by the user. An expert sympath can form a connection between a doll and a person, and inflict harm on the individual by harming the doll, which is the basis of Voodoo.<ref>Tools Schools
Deals----------------------------------Sympath
Sympathetic magic involves dealing with commonalities, links, and connections. Sympathetic mages can abuse connections or create ‘like’ things that are linked to a target. Subversive and subtle, their more powerful practices involve setting things in motion by way of a created object and then leaving the thing alone, hampering the enemy and distracting them from discovering access to the tool while the curse, hazard, or effect takes hold. - Pact Dice: The Practices - Wbow Version</ref>

This even extends between realms, such as the mirror realm and the physical realm. It also explains why damage done to buildings in the Spirit World will be reflected in the physical realm over time.

There is a weakness to the technique when used from the mirror realm, however. Since the items in the physical world have more "weight" then if the items used are move then the reflections react in the same way.

Notable Users

References

<references/>