Bogeyman: Difference between revisions
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'''Bogeymen''' are a species of [[Other]]s that are the embodiment of fear and terror. Described as "Loner Others with a penchant for murder and terror" these beings typically prey on humans, hot malice drives them while in [[Limbo]] and their hatred boils over until they surface, with those who died gruesome deaths more likely to rise. | '''Bogeymen''' are a species of [[Other]]s that are the embodiment of fear and terror. Described as "Loner Others with a penchant for murder and terror" these beings typically prey on humans, hot malice drives them while in [[Limbo]] and their hatred boils over until they surface, with those who died gruesome deaths more likely to rise. [[Practitioners]] who focus on gathering bogeymen are known as '''Scourges'''. | ||
==Types== | ==Types== | ||
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Because Limbo has a hold on them, it will take them back if an opportunity arises. To stave this off they can draw power by making an impact on the universe by creating fear, or murder, to leave a strong impression so they remain connected to the world rather than being forgotten again. If they are strong enough then, even if they're bodies are destoryed, they reform in Limbo and can crawl back up. | Because Limbo has a hold on them, it will take them back if an opportunity arises. To stave this off they can draw power by making an impact on the universe by creating fear, or murder, to leave a strong impression so they remain connected to the world rather than being forgotten again. If they are strong enough then, even if they're bodies are destoryed, they reform in Limbo and can crawl back up. | ||
Binding a bogeyman typically involved using some form of the natural elements, and things with permanence. In the former case, it depended based on the type of bogeyman and the place beyond the cracks in reality that they had come from, leaving some particularly vulnerable to weaknesses that may or may not be as simple as a closed door. The other option was old items that had a history and durability to them, antiques. | |||
==Uses== | ==Uses== | ||
Bogeymen have abilites that come from their time in Limbo, but usually their abilities are geared towards targeting humans. An example would be one in particular that steals the faces of other people and wears them like a mask, enabling it to act as that person with no one the wiser, while another forges inconvenient connections that causes conflicts amongst allies. | Bogeymen have abilites that come from their time in Limbo, but usually their abilities are geared towards targeting humans. An example would be one in particular that steals the faces of other people and wears them like a mask, enabling it to act as that person with no one the wiser, while another forges inconvenient connections that causes conflicts amongst allies. | ||
==Notable Scourges== | |||
*[[Rose Thorburn Junior]] | |||
==Notable Bogeymen== | ==Notable Bogeymen== | ||
Revision as of 02:55, September 10, 2014
Bogeymen are a species of Others that are the embodiment of fear and terror. Described as "Loner Others with a penchant for murder and terror" these beings typically prey on humans, hot malice drives them while in Limbo and their hatred boils over until they surface, with those who died gruesome deaths more likely to rise. Practitioners who focus on gathering bogeymen are known as Scourges.
Types
Bogeymen have human-like forms that enable them to blend into society with ease, although to what extent may vary depending on what they have changed into. Some are adapted to air, some are adapted to sea, and some are adapted to abstract travel and realms, like mirrors.
Because Limbo has a hold on them, it will take them back if an opportunity arises. To stave this off they can draw power by making an impact on the universe by creating fear, or murder, to leave a strong impression so they remain connected to the world rather than being forgotten again. If they are strong enough then, even if they're bodies are destoryed, they reform in Limbo and can crawl back up.
Binding a bogeyman typically involved using some form of the natural elements, and things with permanence. In the former case, it depended based on the type of bogeyman and the place beyond the cracks in reality that they had come from, leaving some particularly vulnerable to weaknesses that may or may not be as simple as a closed door. The other option was old items that had a history and durability to them, antiques.
Uses
Bogeymen have abilites that come from their time in Limbo, but usually their abilities are geared towards targeting humans. An example would be one in particular that steals the faces of other people and wears them like a mask, enabling it to act as that person with no one the wiser, while another forges inconvenient connections that causes conflicts amongst allies.