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Created page with "An '''Incarnation''' is a sapient embodiment of a concept, a monster in the machine as referred to by others. It is an idea given life and thus unkillable with weapons.  It i..."
 
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An '''Incarnation''' is a sapient embodiment of a concept, a monster in the machine as referred to by others. It is an idea given life and thus unkillable with weapons.  It is supported and fed through certain ideas, and you defeat it by taking the strength from that idea.  Most often, people simply accommodate them. 
An '''{{PAGENAME}}''' is a sapient embodiment of a concept, a monster in the machine as referred to by others. It is an idea given life and thus unkillable with weapons.  It is supported and fed through certain ideas, and you defeat it by taking the strength from that idea.  Most often, people simply accommodate them.<ref>[[Collateral 4.1]]</ref>


An incarnation comes into being when a person summons and meld into it and if there are multple copies wandering around they may absorb the lesser versions for strength. They cannot go against their nature as incarnations, which makes them somewhat predictable.
An incarnation comes into being when a person summons and meld into it.<ref>[[Collateral 4.4]]</ref> Multiple copies/versions/eminations wandering around they may absorb the lesser versions for strength.<ref>[[Collateral 4.1]]</ref> They cannot go against their nature as incarnations, which makes them somewhat predictable. They can absorb other people to gain power and evolve their concept, to be able to break from what they embody.
 
They are the type of other that can effect the area they inhabit as a sort of psedo-[[Demesne]].<ref>[[Collateral 4.2]]</ref>
==Notable Incarnations==
==Notable Incarnations==
*[[Conquest]]
*[[Conquest]]
*Patriotism (mentioned)
{{Reflist}}
[[Category:Others]]
[[Category:Others]]

Revision as of 18:05, May 15, 2018

An Incarnation is a sapient embodiment of a concept, a monster in the machine as referred to by others. It is an idea given life and thus unkillable with weapons.  It is supported and fed through certain ideas, and you defeat it by taking the strength from that idea.  Most often, people simply accommodate them.<ref>Collateral 4.1</ref>

An incarnation comes into being when a person summons and meld into it.<ref>Collateral 4.4</ref> Multiple copies/versions/eminations wandering around they may absorb the lesser versions for strength.<ref>Collateral 4.1</ref> They cannot go against their nature as incarnations, which makes them somewhat predictable. They can absorb other people to gain power and evolve their concept, to be able to break from what they embody.

They are the type of other that can effect the area they inhabit as a sort of psedo-Demesne.<ref>Collateral 4.2</ref>

Notable Incarnations

References

<references/>