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Grabsy can steal items form people, to get them back you have to chase her for thirteen minutes and twenty seconds.<ref name=":0">Grabsy, we think, was a spirit of ''want'', but an echo- a ghost, of a thieving child, got into the mix, strengthening and supporting him.  Watch your things, especially jewelry, knives, candy.  It is just about exactly a thirteen minute, twenty second chase to get your stuff back if he manages to get it off you.”<br><br>“Exactly?” Grandfather asked.<br><br>“The child the echo is from.  Probably shoplifted or something, ran off, got caught at that exact time.  That became a distinct memory that detached from the real child and fed- [https://palewebserial.wordpress.com/2021/10/09/fall-out-14-2/ Excerpt] from [[Fallout 14.2|Fall Out 14.2]]</ref>
Grabsy can steal items form people, to get them back you have to chase her for thirteen minutes and twenty seconds.<ref name=":0">Grabsy, we think, was a spirit of ''want'', but an echo- a ghost, of a thieving child, got into the mix, strengthening and supporting him.  Watch your things, especially jewelry, knives, candy.  It is just about exactly a thirteen minute, twenty second chase to get your stuff back if he manages to get it off you.”<br><br>“Exactly?” Grandfather asked.<br><br>“The child the echo is from.  Probably shoplifted or something, ran off, got caught at that exact time.  That became a distinct memory that detached from the real child and fed- [https://palewebserial.wordpress.com/2021/10/09/fall-out-14-2/ Excerpt] from [[Fallout 14.2|Fall Out 14.2]]</ref>
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==Chronology==
List events in the story they participated in. Delete subheadings as appropriate. Please try to only hit the key points here; we don't need to re-write the entire story.


===Before the Story===
Also the spirit of "copping a feel", it merged with an echo whilst the trio where building a shrine which helped curb this part of it.<ref>A spirit of theft and copping the occasional feel, became a complex spirit while we were building the shrine, which helped curb the gross part.- [https://palewebserial.wordpress.com/2021/11/16/playing-a-part-15-6/ Excerpt] from [[Playing a Part 15.6]]</ref>
The character's history before the story.


===Story Start===
==Chronology==
 
She helped out when Lucy confronted [[Marlen Roy|Marlen]].<ref>The sticks worked best within Kennet, but they weren’t far from the perimeter.  It sucked that this was one of the southern shrines, and they were to the north of Kennet, but… she could feel him coming.<br><br>Grabsy.- [https://palewebserial.wordpress.com/2021/11/16/playing-a-part-15-6/ Excerpt] from [[Playing a Part 15.6]]</ref>
===Toronto Activities===
 
===Return to Jacob's Bell===
 
===The Lordship Contest===
 
===Finale===
 
===After===
 
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==Trivia==
 
==Fanart Gallery==
 
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{{Reflist}}
{{Reflist}}


[[Category:Spirit]]
[[Category:Spirit]]

Revision as of 23:50, November 17, 2021

<infobox layout="stacked">

 <title source="Name">
   <default>Grabsy</default>
 </title>
 <image source="Image">
 </image>
 
 <title source="title">
 </title>
 
   <label>Alias</label>
 
 
 
 
   <label>Age</label>
 
 
   <label>Gender</label>
 
 
   <label>Status</label>
 
 
   <label>Type</label>
 
 
 
 
 
 
 
 
   <label>Classification</label>
 
 
 
 
 
 
   <label>Affiliation</label>
 
 
 
 
 
 
   <label>Family</label>
 
 
 
 
 
 
   <label>Occupation</label>
 
 
 
 
 
 
   <label>First Appearance</label>
 

</infobox>


Grabes is a spirit that's helping to guard Kennet.

Personality

She enjoys offerings of candy.<ref>She put some candy on the edge of the shrine, with a shiny gold wrapper.- Excerpt from Fall Out 14.2</ref>

Relationships

Lucy, Verona and Avery made a shrine for her in return for her help to keep Kennet safe.

Appearance

She appears as a silhouette of a child, looking more like a 2d animation than a real girl.<ref>The spirit lurked in the deeper woods, a silhouette of a child that didn’t clarify much from being a silhouette as it ventured out.  It had that ‘spirit’ look where it felt more like a painted animation cel worked into video footage of realistic woods than something that actually fit the area.- Excerpt from Fall Out 14.2</ref>

Her shrine is a dolls hand sticking out of a collection of rocks, jewellery hanging from each of the dolls fingers.<ref>She uncapped one of the battered thermos-like containers and poured it over the shrine, which had a doll’s hand sticking up from between some rocks, adult-sized jewelry hanging from doll-size fingers, and some pretty stones and bits of glass set within the basin.  The water pooled in the basin itself, only to slowly trickle out through gaps.  Lucy imagined it would take thirteen minutes and twenty seconds to empty.- Excerpt from Fall Out 14.2</ref>

Abilities

Grabsy is a Spirit of Want that merged with an echo of a thieving child.<ref name=":0" />

Grabsy can steal items form people, to get them back you have to chase her for thirteen minutes and twenty seconds.<ref name=":0">Grabsy, we think, was a spirit of want, but an echo- a ghost, of a thieving child, got into the mix, strengthening and supporting him.  Watch your things, especially jewelry, knives, candy.  It is just about exactly a thirteen minute, twenty second chase to get your stuff back if he manages to get it off you.”

“Exactly?” Grandfather asked.

“The child the echo is from.  Probably shoplifted or something, ran off, got caught at that exact time.  That became a distinct memory that detached from the real child and fed- Excerpt from Fall Out 14.2</ref>

Also the spirit of "copping a feel", it merged with an echo whilst the trio where building a shrine which helped curb this part of it.<ref>A spirit of theft and copping the occasional feel, became a complex spirit while we were building the shrine, which helped curb the gross part.- Excerpt from Playing a Part 15.6</ref>

Chronology

She helped out when Lucy confronted Marlen.<ref>The sticks worked best within Kennet, but they weren’t far from the perimeter.  It sucked that this was one of the southern shrines, and they were to the north of Kennet, but… she could feel him coming.

Grabsy.- Excerpt from Playing a Part 15.6</ref>

References

<references/>