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Clementine Robertjon
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==Abilities and Art== Clem naturally attracts [[Magic item]]s to her, a pattern which has accelerated throughout her life.<ref>'''Note''' – At this stage, the progression of ‘finds’ continues to accelerate, monthly rather than seasonal. - [https://palewebserial.wordpress.com/2020/09/17/4-8-spoilers-dossiers/ Bonus Material: Dossiers]</ref> The [[Carmine Beast]]'s blood boosted her power, or possibly the cracked temporal watch, caused her to find multiple items during her visit to [[Kennet]]. She is an [[Aware]] person who after her visit to Kennet has an almost complete awareness<ref name=bwc>An eye with a three-quarter circle appears at her shoulder.<br>[...]<br> will always be. Her Aware<br> ness is at 25%, and has held s <br> teady there for five decades, t<br>[...]<br>Depicted Right: Clementine in Alexander’s spirit sight. Pale, a plate on her forehead that bears the number 4. A collar reads ‘Bound-2 seals-breaking. And she has the eye at her neck, only a silver there. A halo with a seven pointed yellow star in it appears behind her head.<br>[...]<br>Clementine Roberjon – [“Gilded Lily”?]<br>Age corrupted, soulmate…<br>Long and s…<br>Collector…<br>shaky bind…<br>Fragile Aw…<br>Focal power..<br>Maintains a [Mur]…<br>$1,094 in a…<br>Assets tot[a]… <br>[...]<br>Depicted, final image: Clementine, no eyes, no mouth, only an ‘x’ inset into cracks. The ‘four’ plate at her forehead is cracked as well, as is her shoulder. Bloodstains frame the bottom part of the page. - [Spoilers 7.3] [https://palewebserial.wordpress.com/2020/12/10 Borrowed Eyes comic]</ref> her still existing[[Innocence]] is believed to be why she as survived so long. ===Tools=== Her apartment is full of magic items, though no innocent is likely to see this She has a magic bracelet that can re-arrange rooms, which she uses to securely store the worst items in a room which doesn't exist. *Puzzle bracelet - lets her access a specialized room anytime she's in a building. *Cool Earring - An item that everyone becomes attracted to unless worn. If worn it makes ''you'' attractive. If used more than three times it will leave your relations hollow. To store it safely you must put it in a box with jewels on each side. Part of a set consisting of two earrings, two rings, a diadem, necklace and pin.<ref>“But everyone seems to want it. Keep it, use it if you will. But wear it only for one scene, one event. From the moment you put it on, you should be entering a new place or doing a single thing. Attending an evening ball, or talking to one important person. This is not a hard limit, but two points make a line, and three can be a constellation. It would leave you hollow, if too many of your relationships are touched by that glittering light. Seal it away in a box covered in jewels on all six sides to confuse and refract its light or wear it, but don’t hold it as you are now. Worn, it makes you desirable. Appropriately boxed up, it sits quiet. Held… people will kill you to have it. Collected as a set of two earrings, two rings, diadem, necklace and pin, the wearer will be king or queen of all things in their awareness, but you would not get that far. It is as good as inevitable that you would die trying.”- [https://palewebserial.wordpress.com/2020/10/17/back-away-5-c/ Exrcept] from [[Back Away 5.c]]</ref> *Goblin Matchbox - Sets fires randomly when lit and makes existing fires bigger. Naturally replenishes.<ref>Goblin Matchbox. To be used with care, it set fires very easily as matches were lit, in random places nearby. If there were already fires, it also made fires nearby abruptly bigger and harder to manage. Good for distractions, if there wasn’t anything especially vital nearby. Her own limited diagnosis told her there were ways to get more control over the end result and what got set on fire. Better relationships with goblins, maybe.- [https://palewebserial.wordpress.com/2021/08/17/summer-break-13-5/ Excerpt] from [[Summer Break 13.5]]</ref> *A knife that kills anything it cuts.<ref>- [https://palewebserial.wordpress.com/2022/11/12/in-absentia-21-10/ Excerpt] from [[In Absentia 21.10]]</ref> *Sanguine Stone - Power source that can fuel practice by squeezing the stone and dripping blood onto whatever your working on. After you stop squeezing it the stone tries to take control of the working and use it against you.<ref>Sanguine Stone. No longer would they have to share the Hot Lead between them. It was a power source. Simple enough to use. Squeeze, it dripped blood, and dripped blood enhanced any practices it touched. Continuing to squeeze produced more concentrated blood, which increased the enhancement over time. It could, as far as Clem or Verona’s diagnosis had been able to figure out, provide steadily improving enhancement for a long, long time.<br><br>Except there was a drawback, of course. Several. Gripping the stone meant a white-knuckle squeeze that was hard and painful to keep up for ten seconds, let alone the minutes needed to get the super concentrated blood to really boost a practice. That was one thing. The other was that when the squeeze stopped, an intelligence tied to the stone got a chance to push back, wrest control, or do something with any and all affected practices. Sometimes that meant lashing out, back at the practitioner holding the stone. Other times, it just destroyed whatever had been powered up. The more power put into the object, the more power and time that other intelligence had.- [https://palewebserial.wordpress.com/2021/08/17/summer-break-13-5/ Excerpt] from [[Summer Break 13.5]]</ref> *Odd one out - it hides among sets of objects (cards,, coins ect) and changes it's form to mimic them, tends to cause trouble for it's owner.<ref>The Odd One Out. It liked ''sets'', and hid among sets, though it was pretty bad at hiding. It could be the third joker in a deck of cards, a coin of a different country in a pocketful of change. If the objects were magical, it would evidence a little bit of tricky magic itself. Mostly it had a habit of springing up at inopportune times for its owner, getting players accused of cheating in poker, a letter confessing to cheating that appeared in a bundle of romantic mementos, or becoming a false page that ruined the ending of a book partway through.- [https://palewebserial.wordpress.com/2021/08/17/summer-break-13-5/ Excerpt] from [[Summer Break 13.5]]</ref> *Temporary tat - A temporary tattoo that when wore makes others believe your a member of a group or organisation aligned with them. The group in question might try and initiate the wearer, if the tattoo fade you are seen as a traitor to that group, you also gain instant enmity to opposing groups. Doesn't work on practitioners or Witch Hunters.<ref>the Temporary Tat. Or, alternate title, How Clementine Accidentally Became a Lieutenant in an International Drug Cartel. Slap that puppy on a visible location and it gave easy membership in an appropriate group for the audience at hand. Except, uh, it didn’t work on practitioners and she was pretty sure it didn’t work on Witch Hunters, it wore off at inconvenient times, and feigned membership came with drawbacks. Instant enmity with opposed groups, groups tended to insist on initiating the bearer of the Tat into the group, sometimes violently, and they’d do it every time the tattoo was reapplied, forgetting the prior times. There was also the fact that if the tattoo faded at a bad time or if the paper-thin guise was seen through by a failure to play along, the person bearing the Tat was seen as a ''traitor'', with dangerous consequences.- [https://palewebserial.wordpress.com/2021/08/17/summer-break-13-5/ Excerpt] from [[Summer Break 13.5]]</ref> <!--Native ability and magical executions go here. Be specific and include citations. add a center text thing for familiar implement and demesne Any magic items they have they carry on them go here. -->
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