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==Formation== When the [[Pillars of Human Existence]] or equivalents blossom in an individual they can become an Ogre.<ref name=":1">“Ogres are much like men, but more brutish in some ways, less brutish in others. The word ''ogre'' derives from Orcus, an Etruscan deity of death, but their origins are wider. They are massive Others resembling men, content to dine on humans, but Death, War, Nature, Fate, or other forces have swelled in them and made them great in stature. They may be bleak, violent, bestial, or important, respectively. They are often simple, prone to rhythms and patterns in keeping with their nature. These rhythms and [[pattern]]s can be exploited.” <br><br>“That’s unfortunate.” <br><br> “The wiser among them, the especially strong of character, the ones capable of looking inward, they can see what drives the core of them and helps them stand so tall, between man and [[giant]] in size. They may address that something, or tear it out. Often, especially in recent times, they ''must,'' and some will even treat it as a rite of passage. The feral ogre, raised up by Nature, may have to confront that animal inside him. Ordinarily he might hunt, kill, and drag off an ox every week, but he may need to find a way to hold himself back, enduring hunger or finding another path. Whatever it is, by excising or addressing that part of themselves, they leave themselves empty. A dour death-eating ogre with no more Death inside him has a void, and because ogres still hold to a desire for pattern, they may find themselves naturally using the materials most at hand to fill the void. Wind, fire, water, storm, sand, steel. Virtually every ogre magi is a force to reckon with. One alone could cut down all the goblins you’ve seen thus far, and walk away wanting more.”<br><br>“Do the patterns hold? You said they were defined by patterns.”<br><br>“They gather up various elements. Skin might turn to the color of sapphire, hair and beard might burn like fire. But elements are capricious, and the ogre mage leaves behind that old weakness of being predictable, and becomes a true force of nature. - [https://palewebserial.wordpress.com/2021/09/04 Excerpt] from [[Summer Break 13.10]]</ref> Effectively nearly any realm can provide the materials for an ogre to consume and grow around, the [[Abyss]], the [[Faerie Courts]], the [[Spirit World]], [[Elemental]] Storms and far more can make an Ogre. This is of course leaving aside those created through reproduction.
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