Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Pact Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
List of Others
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Special pages
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Shackler== A broad category of [[rapacious]] Other, though typically a [[spirit]] and with subordinate others that help them, it seeks out a partner of some kind, sometimes though a romantic angle sometimes as a [[familiar]] to a [[practitioner]].<ref> There are Others who prey on practitioners in similar manners to how Rapacious practitioners prey on humans. For every mechanism described on these pages, there’s likely an Other who is using it to fight or exploit practice or exploit innocents by similar means. There are Jockeys who seek to be hosted within a practitioner’s hallow and have the tools to turn the tables on the one hosting them, Shacklers seek to be made familiars or other formalized relationships and then trap the individual. Some invade dreams or lay snares, or send items into the world to harm the unwary and then bring the stolen power back. In fact, there are many rapacious practices where the line between a practitioner and Other’s methodology is so fuzzy as to be nonexistent. - [https://docs.google.com/document/d/1LZFjFfwxLK1UWS59EY5js8ORYAlQLvLzBmkcqdpTp_0/edit#heading=h.i8bfyvxukrbd PACT DICE: Rapacious]</ref> Their partner is essentially grist for the cosmic mill to the realm the shackler serves; the partner will in turn serve their entire lives thus effectively serve the interests and improvement of the specific [[Realm#Other_Realms|pocket realm]].<ref name="sha1">'''[Shackler]'''<br><br>Much as the Jockey reflects a troubling side of the Host relationship and possession, the [Shacklers] are Others of a general class, often spirits, who exploit and face off against the bonded relationship. Some seek marriage, others familiar relationships, and yet others seek familial ties. By picking those of any importance or power and convincing or forcing them to bond themselves to the Other by some tie or agreement, they can draw that individual to a private or secluded world where they act as a power source. <br><br>Most [Shacklers] are Deals-type Others and operate by two very different dichotomies, depending on whether they are seeking their partner or if they have their partner. The seeking [Shackler] is often personable or a force of personality, offering power, favors, gifts, or subterfuge on the potential partner's behalf, tormenting bullies or acting against unfair parents. They may offer limited access to a realm as a form of escape.<br><br>Once they have their target by one fashion or another, however, they reveal their true strength and influence - often pocket realms that are hard to leave, surrounded by bramble patch mazes, doorways out of a painted world, or some such. They may have domineering personalities, or a cohort of subordinate Others in a subordinate realm who occupy the new partner with activity enough they can never truly devote themselves to the task of riddling or persevering their way free of the kingdom. Often the pocket realm will be an estate in decline, reflecting the [Shackler]'s need for the partner; without a partner they lose power, but when they have one, they have their other half and the kingdom starts to flourish. At least, until the child bride grows too old or the Self of the naive young man falters and he falls to madness and frailty before crumbling altogether. - Wildbow on Discord</ref> Can be thought of as almost the reverse of a [[Demiurge]] as they don't have control of their Realm, while a Demiurge does; usually having created the realm, while a Shackler could well have been created by a given realm. The Shackler is the other while the Shackled is their partner who's traped in the deal.
Summary:
Please note that all contributions to Pact Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Pact Web Serial Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)