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==Trivia== * In [[PactDice]] it is an acceptable option to play as a With Hunter as opposed to a practitioner.<ref>It'd require unique rules, yes. I think the big thing is that most serious witch hunters are generally trained to an insane degree. They're exposed to Others and drilled, and they end up pretty quirky and different, if not broken as human beings.<br><br>They'd probably have tools and techniques. If generated using the Pact Dice system, you could extrapolate so the different categories mean different things. Puissance = firepower, Executions = skills, etc. - [https://redd.it/8ircli Regarding Witch-Hunters and Pactdice.]</ref><ref name=":5"> :'''How are they able to survive against the kind of capabilities that Practitioners and Others can bring to bear?''' It might help to think of witch hunters as practitioners who make countering Others and practice their focus. Often this is rooted in avoiding the explicit use of practice themselves, gaming the systems of [[aware]]ness, [[innocence]], establishing methodologies in dispatching practitioners that then become power, and using the trophies and scraps of whatever they get from defeated practitioners to then use against practitioners (items & things they can use without being practitioners themselves). - [https://old.reddit.com/r/Parahumans/comments/iq6g7c/_/g4pyrzr Wildbow on Witch Hunters]</ref> {{Reflist}} [[Category:Aware]] [[Category:Groups]] [[Category:Witch Hunter]]
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