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Visceral Knot
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== Knotted Places == <blockquote>''Main Article: [[Knotted Place]]''</blockquote>Knotted places will attract, filter for, and/or create denizens who are in tune with the particular distortion that has the area in it's grip.<ref>As I mentioned with the guards on the last page, these places can naturally draw in & filter out certain types. Certain stripes of Aware can find it hard to avoid getting into places when your usual innocent would have to drown without being seein in certain connected currents under moonlight before they could wake up sputtering on those strange, knotted shores. Innocents might also find it easy to end up there, if their mindsets are right. A kid with terminal cancer might find it easier to get to that place where nobody can die. The kinds of people who get filtered for are also the sorts of people who stay or reinforce the knot. At least until they stop being a great fit. If that kid comes to terms with his mortality, he might find his way out. Or he might get offed, like how Peter Pan apparently killed the kids in Neverland who grew up. - [https://palewebserial.wordpress.com/2021/07/15/12-7-spoilers-knots-depressions/ Bonus: Knots & Depressions]</ref> Major knots may reach the point where life is physically impossible,<ref>The Knotted Noose – spirits or forces conducive to healthy life and survival bail out and we get flooded with negative influences. This is really common and Zed estimates about 75% of knots a practitioner deals with go this route. Sometimes it’s intentional, to get humans out of an area. Bad goes in, good goes out, things get unsustainable, so humans leave. Zed’s recommendation: get the innocents out and then burn it down or let it burn itself down. - [https://palewebserial.wordpress.com/2021/07/15/12-7-spoilers-knots-depressions/ Bonus: Knots & Depressions]</ref> or some or all of the area may collapse and some of it's rules and layout invert into a "mirror world" or "underworld" type environment.<ref>Inversion – Strong pressures from the knot’s flows and forces push at the location, but the locations is strong enough to withstand it. There’s nowhere else to go in the face of the pressure except… in, or across, or down, or up. Things flip around. Sometimes this is piecemeal and we get a few areas inverting and absorbing whatever it is that’s causing the pressure. Sometimes it’s the entire city. (Bristow talked about places like this, and Tashlit has a crime boss brother who lives in one). Transgressive with a lot of usual rules and conventions upended, sometimes depending on the forces that helped make ’em. Can be a collection point for Aware, those on the border of human & Other, + those who fall through the cracks. - [https://palewebserial.wordpress.com/2021/07/15/12-7-spoilers-knots-depressions/ Bonus: Knots & Depressions]</ref><ref>There are twisted places where the natural things a place needs are upended. There are places where things are inverted, undercities and mirror cities. - [https://palewebserial.wordpress.com/2020/11/07/cutting-class-6-4/ excerpt] from [[Cutting Class 6.4]]</ref> Mildly knotted places are common, the sorts of places where even Innocents will notice e.g. the layout is confusing or time seems to pass oddly.<ref>Knots are natural, common, and everyday, we just don’t notice them a lot of the time. Even the innocent might notice time flows differently in some places, or it’s weirdly easy to get lost in other places. - [https://palewebserial.wordpress.com/2021/07/15/12-7-spoilers-knots-depressions/ Bonus: Knots & Depressions]</ref> Moderately knotted places can often be identified by the fact that they're harder to enter to leave.<ref>“How long did it take to drive in?” “From the time you told me to mark the distance?” Zed asked. “Forty-five minutes, roughly.” “The area ''is'' knotted,” Raymond cut in. “If that’s where you’re going with this.” “It’s knotted and it’s getting worse. It’s harder to enter than it is to leave,” Musser said. “Visiting Bristow in some of his old haunts, I got an education in such matters.” - [https://palewebserial.wordpress.com/2021/07/14/false-moves-12-7/ excerpt] from [[False Moves 12.7]]</ref>
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