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==Abilities== Very strong to the point few if any Others can match them in strength.<ref>A [[Fae]] schemes like an ogre is strong, and a [[fleshmongler]] manipulates flesh. Heβs an expert.β - [https://docs.google.com/document/d/1YXzbO86597STHrWdX7K_kSIC3lBZuzYkrFyN1e8sp70 Excerpt] from [[Pate]]</ref> even a basic urge can benefit from their originating force. magi can tap into numerous different elementals and more in making their patterns<ref name=":2">'''Spirit based Others''' are spirits. There are very few non-spirit Others in this field, and when they do appear, itβs typically because of established tradition. This occurs in areas where local culture intersects spirit and the spirit world has grown more elaborate - local shrines where upkeep and worship feeds into temples in shifting spirit realms that are visited by local Others, occupied by spirits, primarily, but also a few [ogres]. Oftentimes, though, these Others will naturally absorb spirits and settle into a niche of purpose and/or responsibility with a bit of extra power and scale. - [https://docs.google.com/document/d/1LZFjFfwxLK1UWS59EY5js8ORYAlQLvLzBmkcqdpTp_0/edit#heading=h.iaj556ddbyop PACT DICE: Spirits]<br><br>There are some Others who persist for longer, or find a place in the broader systems of the world that have elemental power as a part of that. [...] Ogres are brutish creatures of the old world that consume on a vast scale, filling a void within themselves, with elemental power being a very common result. Where elementals are short lived, ogres consume enough elemental power, flesh, and other things to keep their internal storm going. For every realm, power, or other thing that can be consumed, there are subvarieties of ogre (such as Fae ogres or Abyssal ogres) - Ogres who evolve past a certain point become attuned to the flows of the world and can handily manipulate them, and are often called Ogre Magi. Dragons, by contrast, tend to come about when an confluence of energies becomes self-sustaining or starts producing a net gain of energy, building a physical form around them. Again, while these energies can be of any realm, elemental energies are the most common. - [https://docs.google.com/document/d/1LZFjFfwxLK1UWS59EY5js8ORYAlQLvLzBmkcqdpTp_0/edit#heading=h.wvvgke36ql47 PACT DICE: Elemental]</ref> Some of an ogres abilities stem from their origin. ===Weaknesses=== Breaking out and disrupting the patterns they try to use is an excellent way to beat them.
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