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=== Other Realms=== *[[Estate]]s are fragmentary Realms tied to [[Heroic]] Practices, populated by half-real historical [[Name]]s who inhabited the location. *Shackled Realms - Certain Others, known as [[Shackled]], will trap those that they have bonded with in a pocket realm as a source of power. Like [[Jockey]]s, this is a recurring pattern in [[Deals|Deals-based Practice]]. *The Memory - Said to be rife with [[ghost]]s.<ref name=":1">While an Astrologer typically has a well-rounded list of ways they can go to other realms with heavily specific times or locations (read: time and space), the practitioner’s base of knowledge is especially useful for finding their way into abstract spaces- this generally requires a set of specific marks to be laid out and set down on a surface in either natural light surrounded by darkness (with the markings visible), or by darkness surrounded by natural light, and creates a door. Pocket abstract places serve as good hiding places (though the runes or markings may be found - a rectangle of chalk, or four norse runes), or if one is both brave and has enough puissance and longevity, they can try to venture through whatever abstract space they entered. These places can include the memory (rife with echoes/ghosts), the dream (influenced by the public unconsciousness and the chaos of the Finder/Chaos Mage dream both), the ruins (influenced by destructive forces, a realm where the worst has happened), and places that are devoid of forces or spirits, like the dark, after hours, and so on. These places tend to be fairly inhospitable and abstract, leaving lingering and cumulative traces on the Astrologer that naturally fade (paleness, redness around the eyes, welts, veins), and most families or practitioners have one place they prefer. - Pact Dice: [https://docs.google.com/document/d/1kV_klLE4EpbBVWrglXg51UoXD7C2K8AFKF5Gq316xtY/edit Astrologers]</ref> *The Dream - A mixture of the collective unconscious and [[The Paths]],<ref name=":1" /> used by [[mare]]s and similar. *The Dark - Said to be a realm devoid of spirits.<ref name=":1" /> *After Hours - Said to be a realm devoid of spirits.<ref name=":1" /> *Pocket abstract spaces - created or accessed by [[Astrology|Astrologers]] to store items.<ref name=":1" /> *The Pit - A realm mentioned by the carmine beast, not expanded on but likely a realm akin to the Ruins and Abyss<ref name=":8">"For a day, she’d been bitten and chewed on. She’d shaken, but she existed simultaneously in Ruin, in Spirit, in Abyss, in Pit. She existed in the celestial and the mundane, the astral and the roiling chaos. She, by her nature, needed to extend into every realm and they came at her from all of those realms." - [https://palewebserial.wordpress.com/2021/08/10/summer-break-13-3/ Excerpt] from [[Summer break 13.3|Summer Break 13.3]]</ref> *The Celestial - A realm mentioned by the carmine beast, not expanded on but likely a realm contrasting the Real<ref name=":8" /> *The Astral - A realm mentioned by the carmine beast, not expanded on<ref name=":8" /> *[[Chaos|The Chaos]] - A realm mentioned by the carmine beast, not expanded on<ref name=":8" />
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