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== Failure == Sometimes a practice or practitioner can go wrong, a practice can backfire, and can become something Other. This "Fail-State" is best avoided and robs the practitioner of all their options.<ref>There is also a loose rule where every practice with a risk has Others that represent the end result of that risk. The Heartless who give up too much to be considered human, the Halflights who can’t turn back, and the Channeling practitioners who are consumed by that which they channel. Hags are those Heartless who sustain themselves with some kind of predatory act, with subcategories including the Night Hag who preys on dreams, the Blood Hag that does so through murder, and the Drudge Hag, who utilizes captive people, beasts, and mechanisms to dredge up specific and obscure resources or treasures, sustaining themselves through the symbolic finds and the value of the toil. Virtually any means of sustaining oneself through power (or any means of gaining power) can be linked to Hagdom. <br><br> - [https://docs.google.com/document/d/1LZFjFfwxLK1UWS59EY5js8ORYAlQLvLzBmkcqdpTp_0 PACT DICE]</ref> Alchemy practices can lead to someone becoming a [[Distillation]] or a Seath or a [[Grasping]].<ref name="Fff"/><ref>“''This'' is a Compiler Error. It results from a failed attempt at transplanting or translating an Other or a Self to a system. There are different kinds in Alchemy, like Seethes and Boils, and there are other kinds in ritual circles gone wrong, like the Dark Design or Umbrage. Variants on the Compiler Error include the Overflow Error and the Resource Error. It is material, feral and corrupts.” - [https://palewebserial.wordpress.com/2020/10/27 Excerpt] from [[Cutting Class 6.1]]</ref> With [[Hyde]] practice, which can be seen as a subset of alchemy, failure leads to the creation of a [[Fraward]], though other types are also possible.<ref name="Fff">Zed paraphrased from the screen. “It’s called a Grasping, it’s a visceral Other. Lots of practices have a fail case. You know, you’re looking to get power, or solve some issue, but if you lose your humanity along the way, screw up, you become something Other. Hydes can become Fraward, the Hyde side takes over. Aspirants become Awestruck, war mages can become a strong subvariety of Dog of War, yadda yadda.” - [https://palewebserial.wordpress.com/2022/05/25 Excerpt] from [[Wild Abandon 18.z]]</ref> Those aspirants who want to become divine powers themselves can instead be left [[Awestruck]].<ref name="Fff"/> [[Collector]]s can also become [[Grasping]] but nearly any tools or material practice, basically anything dealing with treasure as practice can become so too.<ref name=":8.2">'''The Grasping''' are less Warding focused and more general to Materials practices; those who lose too many connections while maintaining too many to their objects of focus (be they alchemy, collections, treasure) may lose touch with reality and start to be bound to the items and objects. They, like Trussed, are wretched, time-lost Others of specific knowledge, but are typically faster, more dexterous, and far less resilient. - [https://docs.google.com/document/d/1wvukMJfW_Ci6_rsqrigpeDBhBsBqFajWmTEyL-b3XCU/edit Bestiary: Trussed]</ref> As mentioned previously Forsworn are also a Failure but not quite a Fail-state as seen here. For Diabolists it would be joining a [[Mann, Levinn, and Lewis Firm|certain law firm]].
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