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==Methodology== Their actions grant favor and can bring followers, and they can trade things for more favor and there fore power.<ref>Priests, in simple terms, build up favor with a higher power and spend it, often with prayers that have one of a select and small number of possible outcomes. Excess and unspent power tends to well up, find avenues into the world, or result in godly servants or spaces. - [https://docs.google.com/document/d/1X7moMQUSO72u1Hkswewy15YqF8b-c1ocpxAXiLe8WRQ/edit Pact Dice: The Practices - Wbow Version]</ref> If a priest ever angers their godly [[patron]] the priests must propitiate the gods. Their powers are tied to the god in question, they usually have to guess how much favor they actually have.<ref name=R7>'''The Priest''' or devout will make appeals to their god, raising their favor by conduct and specific goals, and spends that favor, but they don't necessarily have a great idea of what their tally is, or what the cost of a given favor is. So it's a bit like being someone in business who doesn't get a look at the numbers. There are ways to tell and things you can do, and generally speaking the effects are pretty sweeping and effective. Acquiring and having knowledge about the god and the situation is critical, or you may find yourself making appeals and overdrafting your account, so to speak.<br><br>Think: MTG planeswalker card, +1ing here and there, -2ing, but you don't know the starting value for sure and sometimes it's a +1d3 or a -1d6, where that #d# is contingent on the situation, their mood or stylings, etc. (For some, it's whatever serves a better story, for example, for others it's how successful you've been lately, while others favor underdogs). <br /> - [https://redd.it/j3xqzm Wildbow on Reddit]</ref>
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