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Knotted Place
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== Late stage knots== Knotted places are common and most are stable<ref>Jessica says Zed is catastrophizing and this is pretty funny because he’s typing up her comments to send to me ’cause her hands are full with BHI stuff.<br>[...]<br>– Knots are natural, common, and everyday, we just don’t notice them a lot of the time.- Excerpt from [12.7 spoilers] Knots & Depressions</ref> but sometimes they can become critical, this is especially likely with [[technomancy]].<ref>Ray and I don’t have that luxury. Stuff in technomancy moves so fast that if we’re not logged in when it twists on us, we’re in an endgame situation right away.- Excerpt from [12.7 spoilers] Knots & Depressions</ref> *The knotted noose - This happens when the spirits needed to maintain life are removed from the knot making it uninhabitable<ref name=":2">The Knotted Noose – spirits or forces conducive to healthy life and survival bail out and we get flooded with negative influences. This is really common and Zed estimates about 75% of knots a practitioner deals with go this route. Sometimes it’s intentional, to get humans out of an area. Bad goes in, good goes out, things get unsustainable, so humans leave. Zed’s recommendation: get the innocents out and then burn it down or let it burn itself down. <br><br> Inversion – Strong pressures from the knot’s flows and forces push at the location, but the locations is strong enough to withstand it. There’s nowhere else to go in the face of the pressure except… in, or across, or down, or up. Things flip around. <br><br> Sometimes this is piecemeal and we get a few areas inverting and absorbing whatever it is that’s causing the pressure. Sometimes it’s the entire city. (Bristow talked about places like this, and Tashlit has a crime boss brother who lives in one). Transgressive with a lot of usual rules and conventions upended, sometimes depending on the forces that helped make ’em. Can be a collection point for Aware, those on the border of human & Other, + those who fall through the cracks. <br><br> Primed Knot – high influx, not enough venting, stuff will start to concentrate into key points. The knot is the equivalent of a pressure cooker and either something goes badly wrong or the knot will develop its own depression and expand, or both. A lot depends on if someone’s at the helm & the power in play. <br><br> Hollow Knot – High outflow, not enough influx. Area is drained of spirit, karma or other forces. Inhabitants may also be drained, becoming shells of their former selves (or sometimes Others!) Become those places where there’s no life, joy, or hope, just going through the motions. <br><br> - Excerpt from [12.7 spoilers] Knots & Depressions</ref> *Inversion - The forces flowing into a knot become too strong and parts of it become inverted, meaning that the normal rule inverted<ref name=":2" /> *Primed knot - This happens when the inflow is greater than the out flow and pressure builds up, either it expands and develops it's own depression or explodes<ref name=":2" /> *Hollow knot - A knot where the outflow is greater than the in flow leaving the knot and it's inhabitants hollowed out, devoid of happiness and life<ref name=":2" />
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